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Star wars empire at war awakening of the rebellion
Star wars empire at war awakening of the rebellion





star wars empire at war awakening of the rebellion

Units, planets, and heroes you might have never heard of like Tie Phantoms, Honoghr, and Senator Garm Bel Iblis take center stage. Obscure short stories like IG-88A hacking the Death Star II are the basis for gameplay mechanics. Welcome to the Zann Consortium, motherkriffers. Accompanying him are some of the most ruthless cutthroats the galaxy has ever seen, all on a journey to subvert both the Rebellion and the Empire across the entire galaxy. Set during the tail end of the original Star Wars trilogy, the Forces of Corruption expansion for Empire at War had players settle into the throne of Tyber Zann, wannabe intergalactic gangster, rival of Jabba the Hutt, and all-around delightful scumbag. And my gosh did they do so with gusto, in what remains easily the grandest celebration of the original Star Wars Expanded Universe, by far. It is slow and boring and you don't want to have to do it again because you accidentally clicked somewhere wrong.Last week, we discussed how Lego Star Wars: The Force Awakens eagerly explored the potential for the new Star Wars timeline, but what game best matches that love in the original Expanded Universe? How do you embody such a massive, weird, expansive spread of storytelling, distilling it into a single product? One team of developers, Petroglyph, found a way with Star Wars: Empire at War: Forces of Corruption. But again, the mandator can tank those shots no problem. Try to take as many planets as soon as possible before they get plasma burst satellites. With the mandator you can clear the core with zero losses and bring in ground troops when you're ready Destroy what they've got, leave a fighter unit, move on. You can literally conquer every planet other than coruscant like this.ĭont be afraid to blitz enemy stations. Let them loiter out of range and just wait. Your fighters out range everything, including anti air and turbo laser towers. Have your commanders stay in your shield bubble or in a bunker. Your ground invasion force should be: a mon call commando (to build shield generators), rogue squadron, and as many rebel commanders as you can.

Star wars empire at war awakening of the rebellion free#

They wont return fire like that, leaving you free to take out much larger, tougher ships. You can usually catch enemy ships while they are turned around and heading to their station. You want them to push forward as fast as possible. Set them in the top left box and they alone will come out of hyperspace. This will basically fund your campaign.Īlways have han or kyle lead your fleet. And you get it for free! Once you get this you can basically steamroll through any planets defenses for the rest of the game, especially if you supplement the fleet with a few mc-80s, heroes, or anti fighter ships. Once you do, you get the mandatory dreadnought, which can go to to toe with an executor. I have been playing AotR for a few versions now and here are my tips: Use your Rebel One fleet or Liberation fleet to punch a hole to your Hoth fleet. The fastest way is through the intersections located in the mid rim. Instead fortify planets that are important chokepoints like Kashyyyk and Allyuen.Ħ.) Try to get Mon Montama to Mon Calamari early. These planets are like Mykrr, Concord Dawn, Manaan, etc. If you lose a rank 0 rebel saboteur unit, then you can't build any more of them until you lose all rank 0 rebel saboteur units in the galaxy)ĥ.) Abandon useless planets that are too close to the enemy and don't give any special bonuses. Use caution though because if you lose a commando unit you cannot rebuild it unless you lose all commando units of the same type (I.E. They are extremely strong and can easily take a planet that is not defended properly. These units can bypass enemy space defense and raid a planets surface. The hero units that are also classified as commandos are Princess Leia, Kyle Katarn, and Han Solo as they are stealth units that spawn with commandos.

star wars empire at war awakening of the rebellion

These are called rebel infiltrators, saboteurs etc. You can build commandos and start with some on specific planets. Best planets to steal from are Coruscant, Aargau, Cato Nemodia, and Malastare.Ĥ.) Use your Commando units and heroes.

star wars empire at war awakening of the rebellion

You can build these on Bothawui initially and you can build 4 of them. But if you're idling about while thinking about where to attack next, the AI will think several times faster than you and attack before you get a chance to make a decision.ģ.) Use smugglers to get more credits. If you need time to think about your next move, pause the game and think. Also they give important combat bonuses to your units that can strengthen their damage and health.Ģ.) Be quick. They have powerful abilities and Garm even has 3 dreadnaughts in space. 1.) Use your heroes like Luke Skywalker, Garm Bel Iblis, Rahm Kota etc.







Star wars empire at war awakening of the rebellion